GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him
hardcore old-school turn-based PvP game with full loot drop where 
you can take all of your opponent's equipment after killing him
Play Now Download

The GUNROX Wish List

Reply
1 2 3 4 5 6 7

Reply to
I can't imagine the pain of someone doing that accidently.
16 years ago Quote
16 years ago Quote
*DELETED*
Reply to
Ok, now enough in pointless suggestions. For now I have some that sounds useful:
-View all perks, regardless of having available points or enough level. Also, when a perk requires two or more ones to be used, why not show everything that remains instead of only one of them? (I know about the perk graph, but alt-tabbing every time to check it is annoying)
-Show on the characters the secondary weapon they have. For instance: if a character has a rifle as his secondary, show it on his back. If a pistol, show it on a belt.
-This one was already mentioned, but I want to reinforce: Currency system and a global game shop, cause it makes me really angry to lose just because I can't find the proper equipment. To prevent the discard of our good old containers, the stocks should be slowly recovered (except for ammunition, let me explain why), where the only way to speed it up is by selling the respective stuff (since almost no players would sell ammo, it should have faster increasing stock). Also, item prices should vary depending on the stock available.*Artifacts and acessories should be excluded from the shop system, as both give a significant advantage to the user. If you want, all weapon acessories stocked on shop should be provided by players (without natural recovery)
-With the currency system done, how about charging a cost for resetting (separatedly) Skill and Perk points? This cost should be bigger depending on how many points were used. This could be done by three ways: resetting one single point only, resetting all points on a certain skill/perk or restoring all skill/perk points at once.
NEW: -Players with level 5 or more should suffer a weakening on his abilities as long as they stay in the beginners' quarters. Once he goes to somewhere else on the map, everything should be restored to its normal status.
Edited 2 days later by *DELETED*. Reason: extra suggestion.
16 years ago Quote
16 years ago Quote
*DELETED*
Reply to *DELETED*
1) Stun, Flash and Smoke Granades.
Stun was already in other wish lists.
Flash to decrease accuracy of target.
And smoke to decrease vision and to decrease accuracy of someone shotting inside the smoke, or trying to shot someone inside the smoke.
2) I guess was already discussed: No limit for range for weapons. Of course if someone is far away, it should be really hard to hit him. I was reading the AK-47 have a maximum effective range of around 400 meters! :O
3) Miss. I guess the units should just miss shots sometimes, it's strange they always hit.
4) To kneel and to lay should add some strategy to game.
Well, it's just a wish list anyways ☺
16 years ago Quote
16 years ago Quote
Reply to *DELETED*

1) Stun, Flash and Smoke Granades.
Stun was already in other wish lists.
Flash to decrease accuracy of target.
And smoke to decrease vision and to decrease accuracy of someone shotting inside the smoke, or trying to shot someone inside the smoke.
2) I guess was already discussed: No limit for range for weapons. Of course if someone is far away, it should be really hard to hit him. I was reading the AK-47 have a maximum effective range of around 400 meters! :O
3) Miss. I guess the units should just miss shots sometimes, it's strange they always hit.
4) To kneel and to lay should add some strategy to game.
Well, it's just a wish list anyways ☺

Stun's on the way... flash has already been implemented (look in Junkyard), smoke... hard to implement right now.
I don't think we're going to change the simplistic nature of the game to add kneeling... would be a good idea though.
16 years ago Quote
16 years ago Quote
*DELETED*
Reply to
I'm here again to put more things in wish list, I hope I'm helping, since I don't know programming 🙄
1) I seen many new players are resigning to play Gunrox because they just lose everything after they die, then why not a Safety Slot that even
if you die, you stay with that item?
2) Away system in lobby, that should help people and friends talk with me, and talking, and talking, and... "Hey! Reply me!".
3) Separate experience points for each character, then the player level should be the sum of level of all character / 3.
16 years ago Quote
16 years ago Quote
Reply to *DELETED*
1) There is Storage. Put items in storage and you won't loose them.
2) Maybe we will add that in the future.
3) That will add unnecessary complication and problems with leveling up your characters equally and having unbalanced squad.
16 years ago Quote
16 years ago Quote
*DELETED*
Reply to

1) There is Storage. Put items in storage and you won't loose them.

Surely there is storage for that, but people will always use the best weapons (or not) to battle, nobody love lost your beloved weapon you upgraded with so much care ☺. Then a safety slot should work something like 50% or 75% of chance to stay there ☺
16 years ago Quote
16 years ago Quote
Reply to *DELETED*
You get your weapons for free so I don't see a problem loosing them as you can find new ones as easy as you lost.
16 years ago Quote
16 years ago Quote
*DELETED*
Reply to
Well GunRox as the advantaje of being Beta ☺
I don't think the ideia is to copy other games like UFO(X-com) ,Fallout tactics or Commandos.
The kneel or lay down option(And such the Ap it needs to do those actions or movement in such positions) could give better tactics options but should only be implemented in the future not now.
The currency or tokens should be implemented for the simple reasons:
1- How can we repair armor and weapons?
2- I am a lvl.7 now and have few weapon and ammo. Cause I lost 1 game and lost other last 2 do the quitters problems =|
How can any1 have a fight without weapons or ammo? Quit the game and start again? Beg to others palyers for scraps?
If money don't come in at least you could create a player market!
For example: player x trades 3 armours and 2 Ak for grenades and medykits.
player y trades 3 pistols for 1 good armour. At least it was a start in items exchange and admin get the players sociality aspect that they want to keep. Since is a direct exchange.
Edited 18 minutes later by *DELETED*.
16 years ago Quote
16 years ago Quote
Reply to *DELETED*
I agree
I only play GUNROX because it's very similar to a game that i like very much. I don't consider this a copy thought. It's more like a tribute to great games.At the moment i get M79 and RPK as standard but i do agree that we need a better market.
16 years ago Quote
16 years ago Quote
*DELETED*
Reply to

You get your weapons for free so I don't see a problem loosing them as you can find new ones as easy as you lost.

Agreed!
But I guess we have to farm equipaments then, like going 1x1 against a friend, losing one, winning one, and do that is not good I guess.

1- How can we repair armor and weapons?[/QUOTE]
Since you can get new weapons easily, and can die easily too and lost the equips, I guess repairing will not make so much difference.
[QUOTE]2- I am a lvl.7 now and have few weapon and ammo. Cause I lost 1 game and lost other last 2 do the quitters problems =|
How can any1 have a fight without weapons or ammo? Quit the game and start again? Beg to others palyers for scraps?

I'm begging some right now since no friend is online now, LOL. Always when some friends need some weapon, I give them some, or when I need they gimme some. Having friends is the best to do right now 😁

Edit: Maybe when you have more level, instread of having beginner pistol, you can have something according with your skill. Like a AK-74 when you have 10+ of Assault Rifle Skill when you start the game naked.
16 years ago Quote
16 years ago Quote
*DELETED*
Reply to *DELETED*
Here some more things that are really upsetting to me:
a) That random start in team game (especially when it's big). Sometimes (in fact, most of time, if it's 4vs4 or 5vs5) one teammember starts in the middle of nowhere, surrounded with enemies on all sides. They usually slaughter him in 1-2 turns, and there's often even no opportunity to help him (too far, or path closed). That results in major disadvantage, and game loss. Maybe someone might consider that fun, but... 😡
I wish for an option like "close team start" which'll guarantee that all teammates start roughly side-by-side.
b) Many players(especially ones, for whom n00b is complement), if they're going to lose, starting hiding and playing with time. In 1vs1 game you can search him for half of hour and more (average 1vs1 is 15 min long). Some map scaling or "sudden death" option might solve that problem, i hope.
c) Base critical hit chance is too high (10%), as for me. Considering other factors (weapon damage range, and accuracy) it often leads to luck-over-skill victories.
16 years ago Quote
16 years ago Quote
*DELETED*
Reply to *DELETED*
so here's my first posting.
first of all: nice game, really nice.
being on lvl 8 or 9 and fighting against higher levels means, that your enemy can use weapons, you are not able to use.
i had some games, when i asked before fighting for using only weapons BOTH can use. sometimes your enemy says yes, but cheats.. (sometimes not knowing what i meant).
my suggestion would be a function, disabling all weapons only one player can use, when both players agree.
16 years ago Quote
16 years ago Quote
*DELETED*
Reply to *DELETED*
Weapons free
I have one other suggestion, why do you no free for shooting in unknow spaces ( or spaces in view if want🙄 with other weapons?, Within need set the enemy in target to shoot, like the grenade? With this Optical Sight and binoculars still keep usefull because you still need now where the enemy location☺.
I belive thats new shooting style will add more fast games and more options for strategys ( like in the fence in junkyard when you now where is enemy, you dont need face her, You neeed only shoot, if you shoot in wrong place its is other case😳 )
I believe with this the game will cahnge in mode of many players fighting but remember: this only one suggestion😎
Thanks for attention
StealthHunter
16 years ago Quote
16 years ago Quote
*DELETED*
Reply to *DELETED*
you like if an ally spots someone behind a fence and it is your turn but the ally went back and you absolutely know they are still there but can't shoot :'( because it "requires" you to see them >
16 years ago Quote
16 years ago Quote
*DELETED*
Reply to *DELETED*
But there's solution to that trouble: you can use unit like targeting meat (that ctrl key helps) Especially effective with machineguns and shotguns. 😁
16 years ago Quote
16 years ago Quote
*DELETED*
Reply to *DELETED*
spectator option!
its really boring when you wish to play with your friend and the game extends and extends...sometimes you sleep waiting...
my wish is a spectator option..
- you will able to view other batlles in progress...
- you also able to see all units(allies and foes)
- you cannot able to speak with your allies and the enemies
- you can only speak with another spectators in the room

I hope my idea works in the game soon
16 years ago Quote
16 years ago Quote
*DELETED*
Reply to *DELETED*


- you will able to view other batlles in progress...
- you also able to see all units(allies and foes)
- you cannot able to speak with your allies and the enemies
- you can only speak with another spectators in the room

But what if you enter spectating, look at the enemy, exit spectate, then whisper to your friend position and equipment of enemy..
16 years ago Quote
16 years ago Quote
*DELETED*
Reply to *DELETED*
a problem..

But what if you enter spectating, look at the enemy, exit spectate, then whisper to your friend position and equipment of enemy..

the spectate option works exactly if you enter in a game to play..if you go out..then it counts a lose for you...you is right..that is unfair if you enter..exit...and whisper to your friend the enemy stuff...
but also have a second option..
the players in the room where are a battle in progess...dont able to see the whisper or reply anyone
the producers have a lot of options to lock the spectators to talk..
16 years ago Quote
16 years ago Quote
*DELETED*
Reply to *DELETED*


the players in the room where are a battle in progess...dont able to see the whisper or reply anyone

But what if I just want to ask my friend how long it will take for him to finish the battle? or something like that?
And if even whispering to players in battle will be disabled, what will stop me to say my friend same information through ICQ?
16 years ago Quote
16 years ago Quote

Reply
1 2 3 4 5 6 7

Download Play Now GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him