GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him
hardcore old-school turn-based PvP game with full loot drop where 
you can take all of your opponent's equipment after killing him
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Latest update from Berserker

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Latest update from Berserker
Toxicity and Noxious - the BEST clans in a long time.
Here is a screenshot to show its true:

Toxicity Noxious Clans seal of approval.jpg

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WOOOOOOOOOW 😲😲😲
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toxicity and noxious best clan!
you got that right 😁
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Lol
I think you charged berserker with 2k enkord cash for that screenshot this is not true becouse those clans play just with arts let's play fame no arts:| lol
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Not all the clans have so good leaders. Cruentus and Cupcake know how to make a good team and make their members play each battle better than the last one.
Ares-Greece
Proud member of Toxicity and active random-fighter.
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WOW THIS IS HOMO FOR REAL
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I think you charged berserker with 2k enkord cash for that screenshot this is not true becouse those clans play just with arts let's play fame no arts:| lol

That makes them even better than everyone else that they play with arts. They are risking to loose them, all of us are scared chickens...
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lool
if toxicity and noxious clans are playing without arts ...=0
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iTS RIGHT
tOXIC AND NAXIOS ARE REALY BEST CLANS IN THIS WEEKS☺
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in this week
hahahhaaa
😁
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Toxicity and Noxious - the BEST clans in a long time.
Here is a screenshot to show its true:

Here are some screens for opposite meaning:



Also i cant find some of your clans at the first pages of all player-rankings.
Fame is not so important. You just want friends at 4-5 clans of same league. Play every week fame against all of your friendly clans. Win 2 of them matches, lose 2 of them. If you stay all at same league you will have more famepoints as all other clans without hard work.
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Win 2 of them matches, lose 2 of them. If you stay all at same league you will have more famepoints as all other clans without hard work.

Wrong. Each group brings same points bonuses and you still have to play with other groups as much as you can. Of course system is not ideal because far not all clans are involved into competition, but competition is rising thus making this system working better. Hopefully clan medals will add more incentive to this.
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It is a common rule to business people that when you use stats, you have to tell what does this stats represent. Are you talking about clan activity? experience points? and how you think this show which clan is the best. Being all day online means you are good player? Being in the top list of experienced players makes you good player? Having good win/loss ratio means you are good player or a good faker? Stats many times hide the truth but winning more clan fights than any other in a week (for 3 weeks) just show us for this week we played better 😉
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I dont want attack somebody but i also dont like self-celebrations like this 😉
You both are right, bers i really like the idea of famematches and Ares-Greece you say it too. You cant compare the skills of a clan who win a few famematches along some weeks with clan's who dont play famematches (for different reasons) but you also say you are the best just because fame.
Main problem behind fame-ranking is the mix of players inside a clan. Just put some players around level 10-20 into a clan and you have best options for many famematches. Clans of lower levels have bad chances to win. Clans with players of level 30+ will dont find enough other clans for a balanced 3vs2, 3vs1 or 4vs1 so they never will reach and stay at the top 10. And a clan of members from level 0 till 50 is stupid because the players will never play together at normal matches maybe just at some famematches with strange levelmixes. Is this the idea behind clans? I don't think!
For me its no surprise to see just clans with members around level 10-20 at the top 10 of famematches because this levelrange is the most important for active clans. And because of this you have the best options to stay there.
With some additional using of some pushed arts its easy to win against enemys and its also easier to find many famematches beside the normal megas with/against your friends and good-known players you play along the whole time. And because of this you can push your famepoints same way like you said about pushing of exp-points.
Im sure if every clan can play for fame against all other clans there would be more rotations of the first place.
Maybe just a change of rules would drop some clans out of the top positions. Just dont allow arts at famematches because its not skill to use an 100K ecash gamble- sinister-stunning-blind-art and hardend sunrise armors for a fame victory against a clan who dont use pushed arts.
Thats just my thoughts about the whole fame-system and the reason why I just play 3 famematches since start of fame-ranking.
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I dont want attack somebody but i also dont like self-celebrations like this 😉
You both are right, bers i really like the idea of famematches and Ares-Greece you say it too. You cant compare the skills of a clan who win a few famematches along some weeks with clan's who dont play famematches (for different reasons) but you also say you are the best just because fame.
Main problem behind fame-ranking is the mix of players inside a clan. Just put some players around level 10-20 into a clan and you have best options for many famematches. Clans of lower levels have bad chances to win. Clans with players of level 30+ will dont find enough other clans for a balanced 3vs2, 3vs1 or 4vs1 so they never will reach and stay at the top 10. And a clan of members from level 0 till 50 is stupid because the players will never play together at normal matches maybe just at some famematches with strange levelmixes. Is this the idea behind clans? I don't think!
For me its no surprise to see just clans with members around level 10-20 at the top 10 of famematches because this levelrange is the most important for active clans. And because of this you have the best options to stay there.
With some additional using of some pushed arts its easy to win against enemys and its also easier to find many famematches beside the normal megas with/against your friends and good-known players you play along the whole time. And because of this you can push your famepoints same way like you said about pushing of exp-points.
Im sure if every clan can play for fame against all other clans there would be more rotations of the first place.
Maybe just a change of rules would drop some clans out of the top positions. Just dont allow arts at famematches because its not skill to use an 100K ecash gamble- sinister-stunning-blind-art and hardend sunrise armors for a fame victory against a clan who dont use pushed arts.
Thats just my thoughts about the whole fame-system and the reason why I just play 3 famematches since start of fame-ranking.

dam knut is this an essay for the high skool teacher or somethin? jk 😝
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If clan don't play those matches for some reason this means clan is not willing to participate in ranking thus going to the bottom and willingly accepting it's inferior status.
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Or a clan dont play such matches because they dont find opponents because 3 player of level 14 dont want play vs 1 player of level 40. They ask for 4 level 10-15 vs level 37 but its not possible because just 5 level difference.
For example we ask many clans for fame again and again but nobody want. And play just 1-2 matches per week vs clans of different league is also useless. After a while your clan can forget to play for fame completely. This clan are stupid players? This Clans have inferior status. For sure not!
And let me explain the push of fame. You have 3 clans at same league. Every clan play vs the other both. Win and lose one of this match and all of your 3 clan have 2000 famepoints (1500+500) without problems. 2000 famepoints is more than the most other clans get.
If you dont like the other both clans of your league you just dont play vs them for a week. So they must win 7 matches vs clans of other league just to reach same points like your brotherhood. You see how easy a manipulation of fameranking is. You just want a brotherhood of 6 players at 3 clans.
Edited 18 minutes later by .
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Or a clan dont play such matches because they dont find opponents because 3 player of level 14 dont want play vs 1 player of level 40.

If there is a will - there is a way.
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.
lol, they are best becouse many clans are in their lvls , and there is not much clans with players +40
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Main problem behind fame-ranking is the mix of players inside a clan. Just put some players around level 10-20 into a clan and you have best options for many famematches. Clans of lower levels have bad chances to win. Clans with players of level 30+ will dont find enough other clans for a balanced 3vs2, 3vs1 or 4vs1 so they never will reach and stay at the top 10. And a clan of members from level 0 till 50 is stupid because the players will never play together at normal matches maybe just at some famematches with strange levelmixes. Is this the idea behind clans? I don't think!

I do not agree that multi-level clans are stupid idea. Actually it is a bit clever one cause you may play with more different clans. Imagine a clan with 10 members 30+. PRobably most of the fights will be with each other. But imagine a clan who has some players 15-20 some 20-30 and some 30+. They can form easily teams wo play with whoever clan they want. It stills need lots of strategy to play a 2vs2 with levels 15+32 vs 16+31(for example). Lower levels must work smart and as a team with the high level so they can win. For example in my clan there players in my level (25-30) with whom i can play together but there is also members 10-20 which also can play together in different kind of battles.
Anyway i agree that the fame ranking do not show which clan is better but sure it shows which clan is active, works as a team and give us a "hint" that has good players in it ☺
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Download Play Now GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him