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 GAME NEWS AND UPDATES

King of the Hill tweak
by berserker at 07-21-2010 08:42 AM

- King of the Hill central area changed - now it has concrete walls
- Gamble Coin is given after winning 2 random battles instead of just playing 3 games with any result (farming and quit prevention)
- You can't start the game if teams are too unbalanced.
- Antique chests will not spawn in 1x1 games to prevent farming (except random games).
- Now when you are banned or your payments were charged back, you are now able to recoup them with a cash or charge palment automatically on the login screen. Account lock reasons are also displayed.
- Red "Danger Zone" shrinks faster in large 1x1 games (i.e. duel on Memorial Boulevard)
- Other minor tweaks and fixes.
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36 comments

New weapon added - Avenger
by berserker at 07-19-2010 06:49 AM

New Machine Gun weapon added called "Avenger".
It is available in Cash Shop and can be used if you have 120 skill points in Heavy Guns skill.
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18 comments

R.I.P. Daniel (Belladona)
by berserker at 06-29-2010 04:09 AM

18th of June we lost one of our top players - Daniel Campos da Silva (Belladona). He died in the Baptist Hospital of St. John after suffering the car accident.

He was a fan of a Fluminense Football Club and to honor his memory we created Fluminese colors T-shirt with his name in the Cash Shop.

R.I.P. Daniel, you will continue to live in our memory.
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34 comments

Gamble coins added
by berserker at 06-16-2010 12:50 PM

+ New gamble coin added - once per day when player plays 3 random battles he receives 1 gamble coin.
+ You can use Gamble Coin to spin the gamble machine instead of Enkord Cash.

+ Trading process improved in order to prevent trade scams: 1) pause added after players changes his proposed assortment; 2) player who proposed no items cannot confirm trade first.
+ Broadcast messages added when someone finds really cool art in antique chest.
+ Rocket launchers weight reduced
+ Poison grenade and trap effectiveness increased with appropriate skills
+ Tournament screen perfomance optimized.
+ Other fixes, Mac version tweaks.
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34 comments

New outfit elements: afro haircut and soccer wear
by berserker at 06-13-2010 11:42 AM

New outfit elements added to the Cash Shop:
- Afro haircut
- 2 soccer shirts
- Soccer trousers
- Soccer boots

Enjoy!
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8 comments

Mac version released
by berserker at 06-03-2010 05:35 AM

We are happy to announce that we've released a new version of GUNROX that runs on Apple Mac. So if you have Mac, you can download the game and try it out. System requrements for running GUNROX on Mac are:
MacOSX 10.4 or higher
Intel of PowerPC CPU 1GHz or higher
RAM: 256 MB
Video: 32 MB

Please note that Mac version is still beta so there might be some bugs. If you find them or any other tech problems please post them on forums.

Other changes:
+ added new type of antique chest which always contains artifact of rank 10 or higher (at least orange).
+ map generator bug fixed
+ spawn of attachments for disabled weapons is now disabled
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10 comments

SMS payments added in Brasil!
by berserker at 06-01-2010 06:55 AM

We are glad to announce this long-awaiting moment! Our payment provider SMSCoin added Brazil to the list of supported countries.

Now players from Brasil can purchase Enkord Cash with SMS.
To use SMS click "Charge" in Cash Shop and then select "SMS Coin". In opened window pick $1 rate and you will be able to use in Brasil.
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4 comments

Antique Key and Antique Chest
by berserker at 05-18-2010 11:55 AM

New Antique Chests added. In order to open such chest your unit must have special Antique Key in it's invenory. Key will be removed from inventory after opening the chest. Keys can be found in regular boxes or Cash Shop. Ancient Chests have better stuff in it and more chances to spawn art.

Other changes:
+ World map tweaks (cursor bugs, blurring fixed, jams on high resolutions)
+ Tournament and location screens optimized - should work faster.
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50 comments

New World Map
by berserker at 05-14-2010 07:34 AM

New world map added. You can click on it and hold to drag. New redesigned map has more space for upcoming features like outposts. Hope you like it.

Other changes:
- tournament bug fixes
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28 comments

9th of May - GUNROX birthday
by berserker at 05-10-2010 01:58 PM


9th of May can be considered GUNROX birthday when it first went public so to celebrate it we are going to offer 50% discount on "Reset all Skills and Perks" feature second year in a row. Discount will be valid for the next few days (10 - 12 of May).

To celebrate 2 years of GUNROX we've announced a birthday tournament with generous prizes.
1st place = 200 000 Enkord Cash + 6 arts
2nd place = 100 000 Enkord Cash + 6 arts
Tournament is for levels 15-19 without arts on Lost Beach.

The team of GUNROX also congratulates our first players who joined GUNROX in the first month of it's beta launch and still playing this game. Here is the list of these devoted players:
masssage, lumi, Majko182, Stimorol3D, ffinder, Kill0wat, FonVald, goodman_1, Vetal, negasun, anatol14, LASTHERO, Lover, pol-2523, knutistgut, papers, aomesatan, reigoskeiter, Slider, onetower, alisson_15, michielh3, HomeRnDrby1, GoldenDragoon, yanns


if you are one of them - contact berserker to get your unique artifact prize - Souvenier Pistola!

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22 comments

Videos: tournament for levels 25-29 on Junkyard
by George at 04-29-2010 02:28 PM

Yet another video-pack captured by George. Players of 25-29 levels took their arts to find out who is the Junkyard boss.
And that person is Habibu who defeated OPK_ru in the final round
Tournament summary can be seen here.

The videos:
OPK_ru vs. puttatos
OPK_ru vs. binno
Semi-final AkinAK vs. Habibu
Final Habibu vs. OPK_ru

Videos are available in HD.
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23 comments

Various fixes
by berserker at 04-21-2010 03:57 AM

- Recent purchases added to shop - a special tab where you can quickly purchase items that were bought during last 7 days.
- Artifact changes: piercing mod now removes 3 attrition points and corrosive removes 5.
- Ancient Axe now weights 10 points (instead of 15)
- fixed: bug which allowed tournament player to win several games in a row automatically.
- fixed: negative fame points at the start of the week
- fixed: fame points for playing against admin clan
- Dog pet added in test mode (visible only to admins). In the future we will add pets for everyone to purchase.
- other minor fixes
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47 comments

Videos: tournament for levels 10-14 on Clover Quarter
by George at 04-16-2010 04:17 PM

Another bunch of videos from George. See captured semi-finals and a final of past level 10-14 tournament with artifacts allowed which took place in Clover Quarter. HallelujaH took 1st place while rohastore took 2nd.
Tournament summary can be seen here.

The videos:
Semi-final Aragon vs. HallelujaH
Semi-final oMe-tOm vs. rohastore
Final rohastore vs. HallelujaH

Videos are available in HD.
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13 comments

Hall of Fame bonuses added + Ancient Axe
by berserker at 04-15-2010 08:33 AM

We have added following bonuses for top 10 clans in the Hall of Fame:
1st place = 30% discount to features and appearance to all clan members who was in clan at the beginning of the week (whe top list were updated)
Also these people can purchase unique outfit element The Crown for 1 Enkord Cash in shop, which will last 7 days.
2nd place = 20% discount to features and appearance.
3rd place = 10% discount to features and appearance.
4th-10th places = 10% discount to appearance only.
Please note that discounts will be in effect only starting from 19-Apr-2010 (next week), so you can fight fame battles now in order to qualify for next week discounts. Alma Fuerte members can purchase crowns now.

Also new weapon added to shop - Ancient Axe. This is deadly poisonous weapon that is mean to be a counter-measure against shelters. It requires 110 points in melee skill.
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10 comments

Hall of Fame [alpha]
by berserker at 04-06-2010 06:33 AM

Today we have added alpha version of our famous Hall of Fame ranking that was discussed on forums back in the days.

So here is the deal:
New Hall of Fame ranking is determined by actual skill of clan players. It implements ladder system with basic rules:

1. Fame battles that counted towards ranking are battles that contain 4-6 players and 2 teams where each side has players of corresponding clan.

2. Each Fame battle scores Fame points, for example loss gives 100 points and victory gives 300 points. Howerver you can fight vs particular clan only once per week to receive points. This system will force you to fight as many different clans as possible, removing abuse when 2 clans fight each other to pump ranking (good thing we have enoguh clans to date - 55 and increasing).

3. Giving points for loss as well forces people to play even loosing battle, cause it's better to fight many clans and loose earning points than not fighting anyone.

4. This system forces clans to have players of various levels, cause if clan has players only level 30-40 it is hard for them to fight against low level clans and score points.

5. Since battles will have 4-6 players it will be easier to start a battle, comparing to 5 vs 5. Overall we think middle-sized battles are more fun and have more tactics involved as 5 vs 5 is a very stressful and risky mode when one player doing one wrong step usually makes whole team loose, in 3 vs 3 there are more chance that you wont get killed until your next turn.

6. Hall of Fame will be updated once per week and all points will be updated with average score of last week and this week value thus making movements in the Hall of Fame more smooth.

7. During week each clan member can see details about this week's Fame battles, it's participants and scored Fame points, thus you can see if someone from your clan lost a game to some other clan on purpose and take action againts those players.

8. Fame battles with significant difference in player levels will be disabled by the system so it will be harded to loose clan battle on prupose. Starting naked will be disallowed for the very same reason.

9. Hall of Fame will be divided in groups by 5 clans, like Group A - clans 1-5, Group B - clans 6-10 and so on. Fame battle between clans of the same group will give 5 times more points. This system will prevent possibility of some clan being ignored by everyone for some reason (being too strong so noone want to play against it, etc). Also this rule will make movement in top list more fun cause you will be fighting from one group to another climbing up and competition for first places will be against best clans, not against some random noobs.

This Hall of Fame ranking is in early stage available to public mainly for the purpose of testing, thus it does not give any bonuses yet for top clans, however in the future when it will be properly tested it will give significany bonuses and clan medals to clans that dominate this Hall of Fame list.

Other changes:
- fixed stars in activity list that were shown incorrectly.
- fixed crash in game lobby (needs to check)
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30 comments

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