GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him
hardcore old-school turn-based PvP game with full loot drop where 
you can take all of your opponent's equipment after killing him
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[Map] HOTEL

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*DELETED*
[Map] HOTEL
hi all,
got agien a idea (its a mirracle :P)
its a verry easy one ,but i just want to help you or do some thing :P
here will come the art of the world! thats it :P the art with paint XD i know the wrong program to show you guys what i mean with my map.now i try to explane what evry thing is :P you see the hotel in plan view (above) its like i said a easy picture but i cant make any better :S
red arrow: tree,s .for blocking the road so you cant go any further , the only way to get further is go in the hotel .
blue arrow: are the doors but that doesnt matter that much because i just want to say ,maybe a hotel map is cool to play in.So you guys can set up the hotel by your self (of course)
maybe its cool to make a big hotel so you have more floors like:
Basement
ground floor
1st floor
2e floor
3floor
Hope you like it
GR. Me! :P
16 years ago Quote
16 years ago Quote
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seems like it would be good for people with close range weapons only
nice idea tho i would love more maps
16 years ago Quote
16 years ago Quote
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As discussed previously, multiple levels will not be the direction of Gunrox in the near future. Otherwise, great post, you may inspire the creator!
16 years ago Quote
16 years ago Quote
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Such a map inside a building would be great for new kind of matches.
Something like capture the flag. But thats hard to realise.
So with this map you could implement for every team 1 small targets like the "king of the hill" - target but with smaller size of 3*3. All teams must defent the own target (but cant stay inside) and reach the other target. With size of 3*3 its hard to block this target too. If you play with more teams or ffa you lose all your units if some other player reach your own target / or with inside map a your own room.
The team win who stay at this target at first or kill all units of enemy.
No stay over more turns wanted. Because i think at "king of the hill" most matches are won because normal kill of all units.
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Or another idea like a Swat-team vs rogues.
rogues start inside the building in a room with some kidnapped units (just bots sitting at chairs and do nothing).
rogues cant hit the bots with exploding mine, rockets, granades, 40mm or normal shoots.
Swatteam start with 1 more player but if they kill a kidnapped -unit they lose.
Such kind of matches should be without redzone.
Edited 18 hours, 18 minutes later by .
16 years ago Quote
16 years ago Quote
Reply to

Such a map inside a building would be great for new kind of matches.
Something like capture the flag. But thats hard to realise.
So with this map you could implement 2 small targets like the "king of the hill" - target but just 3*3. All teams must defent this target but cant stay inside. With size of 3*3 its hard to block this target too.
The team win who stay at this target at first or kill all units of enemy.
No stay over more turns wanted. Because i think at "king of the hill" most matches are won because normal kill of all units.
-----------------------------------------
Or another idea like a Swat-team vs rogues.
rogues start inside the building in a room with some kidnapped units (just bots sitting at chairs and do nothing).
rogues cant hit the bots with exploding mine, rockets, granades, 40mm or normal shoots.
Swatteam start with 1 more player but if they kill a kidnapped -unit they lose.

hey great ideas man, the rescue target is my favorite one😎
But I think this is too much for the game, since its main purpose is to keep simple as possible.
Maybe in a near future🙄
16 years ago Quote
16 years ago Quote

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Download Play Now GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him