GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him
hardcore old-school turn-based PvP game with full loot drop where 
you can take all of your opponent's equipment after killing him
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Overhauling the Damage Output

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Greetings,

There is a major problem every single player encounters during almost every battle (levels 8-39ish) yet none seems to be talking about it..

it simply is damage fluctuation - noticeable for the following guns:

Machineguns from RPK to minigun

Melee: katana 

Assault Rifles: sig / aug

Grenades:  rgd / F1/ FRAG(especialy) / RGD

I am about to shoot a grenade for example; the damage output is awfully UNCONSISTENT... with 60 skills on 0 splash sometimes i deal as little as 74 or as much as 120+ ..which makes the game awfully luck based.

I think it can be fixed simply buy decreasing the maximal damage and increasing the minimum damage... as in many SMGs where the damage difference between max and high is around 10... even then there will still be enemies surviving with 1-5 healthpoints left... but still far less luck based.

1 month ago Quote
1 month ago Quote
this makes sense lately when I play Megas I have the same problem beret + full doom --> 90dgm
1 month ago Quote
1 month ago Quote

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Download Play Now GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him