GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him
hardcore old-school turn-based PvP game with full loot drop where 
you can take all of your opponent's equipment after killing him
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Great ideas for Gunrox

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-I've been playing Gunrox for 16 years, and throughout that time I've seen so many flaws and things missing that prevent this game from being the best. These are some of my ideas, and I'd like to hear your thoughts on them. 

 ● Experience Inhibitor 

 • We often have builds designed for a certain level, which isn't 50. 

 • This would greatly help accounts specifically created for tournaments that don't want to level up. 

• Others, like me, want to get the medal for killing units three levels higher than their own, and leveling up to 48 makes it impossible. 

●Transfer exp obtained to other accounts 

•Lvls 50 and lower lose their motivation to keep playing once they reach a certain level and stop playing altogether. The best solution in this case would be to be able to transfer the earned experience to a new account so they don't have to play on that low-level account like (War thunder) game. This would eliminate fake fights, in particular. 

●FFA Random 

•Currently, nobody plays FFA unless it's a fake fight or they're cheating by forming alliances through private messages. The best thing would be to play Random FFA with the chat locked, with random levels and random builds. This would help new players compete against other players without needing to be at the same level and find their ideal build. Only experience would be gained here, not items. 

●Upgrade outdated skills 

 •Some skills are completely useless and always have been, as they've never been updated. 

●Quick matches 

•Let's be honest, not everyone has a lot of time to play. Currently, a 1v1 match lasts at least 15 minutes and averages 25. There should be a way to play quick matches of 5 to 10 minutes. 

●Artifact Lock Button 

 •Currently, Megas is infested with players using overpowered artifacts. It's impossible to play against them without Enkord, which leads people to either quit Megas or quit Gunrox altogether, as is my case. 

 ●Penalty for Disconnecting from Megas 

•Another problem is players who give up mid-match and abandon their team. This unnecessarily increases match time, and they keep doing it over and over again. 

● Increased experience at low levels 

• Honestly, no one, not even experienced players, wants to play at low levels. It's tough playing at those levels, especially if you're up against a bot with 3 grenadiers or 3 Milkor. This prevents new players from getting hooked on the game, and they end up quitting. 

 ● Buff trap build 

 • The trap build is the least desirable because it's the worst, especially since bots always know where you are, how to attack, and where not to step. 

● Increase space  (50/50) 

• The 50-account space sucks especially if you don't have Enkord. Often, you even have to discard your own weapons just to keep playing. 

● Engagement to Attract New Players 

• The few players who join the game for the first time encounter many problems, such as slow leveling up, sluggish gameplay, and a lack of new content, making Gunrox seem like a dead game (which it is). Therefore, it would be better to add game modes that prevent players from quitting. 

● Advanced Room Creation Settings 

• This option allows the room creator to choose which structures to add, the map size, the speed at which the red line advances, and other settings. (This obviously includes the artifact button, the artifact range 1-15 allowed, and the maximum number of artifacts per player.) 

● New Level 50 Map 

• There hasn't been a new map in over 10 years, and honestly, one is needed, especially considering that the highest skill items are only half the maximum skill, leading people to make fake fights. 

● Guide to crafting weapons and ammunition 

• There's no way to know what you'll get if you combine two items unless you've done it before, and frankly, nobody learns everything. 

● Promoting Gunrox on strategy games and chess platforms 

• I personally discovered Gunrox through the game Gunrox Zombie encounter, and there could be many more new players like me. It's best to promote it on platforms where players are looking for games like chess and strategy games, or even on a TikTok account. 

●New Outfits 

•Just like with the Mystic Forest map, there haven't been any new outfits. 

●Remove the space increase from 100€, 350€, and 1200€ crates 

•The space these crates take up is more than you have available, so your space is always at or over capacity 90% of the time. 

●Platinum medals for experienced players 

•Once you get a gold medal, it becomes pointless to keep playing just to get more medals; the purpose is lost. 

●Display the current medal record, especially for gold medals 

•Same point as before: once you've reached the maximum, you don't know your current record because it's not displayed. There should be a way to see all those advanced statistics to view each player's current record, such as how many Megas win or lost, 2v2 wins or losses, etc. 

-These are all the improvements I can think of to make Gunrox a better game for everyone.

Edited 10 minutes later by .
2 weeks, 5 days ago Quote
2 weeks, 5 days ago Quote

Hello 😊 

your ideas are not improvements, they are a concept for a new game. GUNROX focuses on keeping the game online without bugs or any kind of issues and the updates we receive are a thank you to players who donate. This post probably won't make much sense, I'm sorry to say, but nonetheless, thank you very much for your effort.

Edited 2 minutes later by .
2 weeks, 4 days ago Quote
2 weeks, 4 days ago Quote

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Download Play Now GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him