GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him
hardcore old-school turn-based PvP game with full loot drop where 
you can take all of your opponent's equipment after killing him
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Are these QOL updates paving a road forward?

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I’ve been keeping up-to date regarding the development process of Gunrox, network reconfiguring, and re-balancing; these updates affect stability and with Linux based server hosting... is it apart of a roadmap strategy to bring people to the game, create a new game from the bones of the original gunrox, or as a cost effective way to reduce upkeep costs? This game is over 10 years old now and there is still a dedicated player base wishing it succeeds, me included. 
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I know when gunrox 2 was announced it was more or less a teaser with art assets, and the war plaguing Ukraine has had a massive impact over the region, but as it concerns game development - is there a planned path forward? It seems that the inclusion of mobile devices, ‘loot boxes’, and network being redone are leading to something beyond the scope of Gunrox. Whether or not it’s a sequel or a brand new game with similar elements, I’d like to be informed on where it goes from here... a roadmap of sorts. 


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I’ve been following this game since I was a kid who hadn’t even hit puberty, and 15 years later I still wish to see it succeed. Following updates every other week gives me insight into ‘the fight to keep it alive’, but I don’t see anything more than that. Wish I did.

Edited 22 seconds later by .
2 months ago Quote
2 months ago Quote

I gave up on bringing new people into the game - I have tried everything, advertisement, partnerships, etc. Nothing works in this day and age. The players we have here mostly were driven in by Flash games, now as flash games are long gone, there is no way to reasonably bring new players into such a niche games. No advertisement recoups it's investment, because the game is very niche.

We've ported the game to web to make it work on all platforms and it game the game a second breath, but that's about it. Bots were added so that new players will have someone to fight with and stick around until they will start meeting real players on a regular basis, but that was not enough to bring general audience. In current overcrowded game market it is very hard.

Linux server, connection and tech updates are made to sustain the game being up and running for the next decade and to cut costs too. Lower costs = less income required from the game to keep the servers running.

GUNROX 2 was mean to be developed on a different engine to allow multi-platform, but since we have managed to port GUNROX 1 to web browser, making GUNROX 2 does not make much sense, but is actually harmful, because it will split already small player base in half.

1 month ago Quote
1 month ago Quote

Hello Yaroslav, I have been aware of the Gunrox news for a long time, the truth is I always liked the game and I think it can have more players with good publicity.
I currently work in that and I want to present myself as a second possible opportunity for your game to succeed.The only problem is that I don't know English and that makes it difficult to communicate with you. Maybe I'm the only one in your community who can reflect the passion and adrenaline that can be felt in a game and make it go viral. However, advertising requires research, creativity and investment. I can bring you a Spanish speaking audience and then from people who speak English.
Well, if you need my help, answer me and we can reach an agreement, I know that if Gunrox revives it will be a great financial gain for you and also for players who have been making content on YouTube for years and do not have enough audience to meet the monetization requirements. Atte. COIN (Jordan Suarez)

1 month ago Quote
1 month ago Quote

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Download Play Now GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him