20/06/18 11:09:07: [ -------------------------------------------------------------------- ]
20/06/18 11:09:07: [ OS: Microsoft Vista family. Professional Service Pack 1 (Build 7601) ]
20/06/18 11:09:07: [ Computer: MANUTENCAO02-PC ]
20/06/18 11:09:07: [ Language: Portugus (Brasil) ]
20/06/18 11:09:07: [ Processor: GenuineIntel, x86 Family 6 Model 28 Stepping 10, ~1795 Mhz ]
20/06/18 11:09:07: [ Memory status: physical 2038.3 mb (available 788.8 mb), virtual 4076.6 mb (available 2738.9 mb) ]
20/06/18 11:09:07: [ Framework compiled at Jun 18 2020 ]
20/06/18 11:09:07: [ -------------------------------------------------------------------- ]
20/06/18 11:09:07: ##CrashOrigin[Gunrox Client]
20/06/18 11:09:07: ##ExeHashMD5[b5ba818fa5c6eb550150255f0b19af29]
20/06/18 11:09:07: Storage path is: C:\ProgramData\Enkord\Gunrox\
20/06/18 11:09:07: LinkManager::LinkManager
20/06/18 11:09:07:  * LinkManager: handler registered: "www"
20/06/18 11:09:07:  * LinkManager: handler registered: "nick"
20/06/18 11:09:07:  * LinkManager: handler registered: "ip"
20/06/18 11:09:07: Config::Config
20/06/18 11:09:07: Loading config from C:\ProgramData\Enkord\Gunrox\config.xml...
20/06/18 11:09:07: Loading config done.
20/06/18 11:09:07: ScreenResolution::ScreenResolution: Desktop: 1024x768 60Hz
20/06/18 11:09:07: BfxEngine::BfxEngine
20/06/18 11:09:07: BfxEngine::Start
20/06/18 11:09:08: Error: BfxEngine::Start: SDL_CreateWindow failed to create OpenGL ES context. SDL_Error: Could not initialize EGL
20/06/18 11:09:08: GL_VENDOR: Intel
20/06/18 11:09:08: GL_RENDERER: Intel Pineview Platform
20/06/18 11:09:08: GL_VERSION: 1.4.0 - Build 8.14.10.2308
20/06/18 11:09:08: GL_MAX_TEXTURE_SIZE: 2048
20/06/18 11:09:08: Error: Failed to compile vertex shader: ERROR: 0:1: '' :  Version number not supported by GL2


20/06/18 11:09:08: Fatal: ##ExeCrashAt[75CF845D]
20/06/18 11:09:08: Fatal: Dump File: C:\ProgramData\Enkord\Gunrox\crash-gunrox-20200618-140908.dmp
