GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him
hardcore old-school turn-based PvP game with full loot drop where 
you can take all of your opponent's equipment after killing him
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Abilities for each unit

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Abilities for each unit
So somehow I just came up with this idea; every unit would have 5 possible abilities to put a skill on every 5th level ( 10 points at 50 )
This is just a little bonus for players to make them stronger and change their tactics :P
So .. Here is an image how could it look (yeah , I'm bad at Paint)


What would each ability do ?
Strength
Quite obvious .. It will make your hits higher. So every point you add on your unit to a Strength, you will damage more by 5%
Example : u hit 100Hp after 5% bonus u will hit 105 HP ! (120 with 5 points)
Vitality
Your maximum HP will increase by 5% per 1 point
Example : u got 100hp as maximum after 1 point you will have 105HP
Dexterity
Your chance to hit enemy will increase by 2% per point
Defence
Your resistance will be increase by 2% per point (works only if you got perks on resistance)
for example : 10% stun perk - after 1 point added you will have 12%
Works on damage resistance too
Concentration
Your critical chance will increase by 1% and your critical power by 3% per point
Any ideas to improve this or you think something is Overpowered just feel free to post ☺
Edited 2 minutes later by .
10 years ago Quote
10 years ago Quote
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Hey bers
It seems that here we take your ideas and put them to test you just: D
10 years ago Quote
10 years ago Quote

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Download Play Now GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him