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Totem Tribe II: Jotun - New MMO strategy game from creators of GUNROX
Old 02-16-2013, 07:49 AM   #21
Bl4ck_Skills
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It Would Be Much Better IF Anti-Shelter
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Old 03-18-2013, 10:22 AM   #22
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I used Pulsator long time ago and i say G11 + aug is better (cause this will be better accurate to when u have 120 skills

But who wants 120 skills :S?
If i look to perks from other guns... all usefull for allot extra ap... or other nice add's!
for Assault weapons u need to give 20 hp again for 1 movement ap.. not even a action ap...
this is kinda ok for the balanced game.. but now this: on lvl 20-30 the 11 sight perk is amazing! i play now allot whit it and it rulez... and ofcourse it have his weakness...


Now the point where i wanna go to:
Since the +2 sight perk is only usefull for Sig cause it 11 sight... why it does not comeback when ur high lvl?

Aug is to much range (13) and g11.... 8 Range.. ?
Pulsator might be more used if u will place it back like a sig...
5 ap use 11 sight an allot more dmg then a g11.. cause now u almost cant see a differents about the dmg... whitch makes it usefull for lvl 50 to place 120 skills and waste +10 perks for it...
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Old 03-18-2013, 10:58 PM   #23
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I agree with EPIC make with 5-11 distance
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Old 03-20-2013, 01:37 PM   #24
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Quote:
Originally Posted by Bl4ck_Skills View Post
It Would Be Much Better IF Anti-Shelter
If this will happen then nobody ever will use Grinders.
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Old 03-21-2013, 12:33 PM   #25
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Anti shelter... I would go with all of em as my secondary
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Old 03-21-2013, 01:23 PM   #26
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Punisher could go Anti-shelter.... but it must have a penalty... and that is:
1. Less Damage.
2. Little more Damage But 3 AP use.
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Old 03-22-2013, 01:12 AM   #27
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Default Good idea

Nice I agree but what u mean by 3 ap xD should be 6 u mean
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Old 03-22-2013, 02:51 AM   #28
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I think we no need another antishelter weapon, it will be unoriginal
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Old 03-22-2013, 10:29 AM   #29
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Quote:
Originally Posted by Godly_One View Post
Nice I agree but what u mean by 3 ap xD should be 6 u mean
Punisher 6 AP ? uhm..?

Quote:
Originally Posted by __Vegeta__ View Post
I think we no need another antishelter weapon, it will be unoriginal
This is most part true, if there will be 2 Anti-shelter weapons, 1 will be "almost" never used again.
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Old 03-22-2013, 03:15 PM   #30
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I've heard that Ancient Axe is considered as an Anti-shelter too
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Old 03-22-2013, 04:04 PM   #31
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I've heard that Ancient Axe is considered as an Anti-shelter too
Not true, when ur shelter and used full ap and he will axe u, u wont get that many damage
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Old 03-23-2013, 01:50 AM   #32
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2 anti shelter makes a bigger chance of killing the shelter unit, but idk if its good or not.
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Old 03-23-2013, 07:52 AM   #33
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Not true, when ur shelter and used full ap and he will axe u, u wont get that many damage
Dmg? Who cares! Poison helps bleed shelter faster, right? So its "kindda" anti-shelter
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Old 03-23-2013, 03:02 PM   #34
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Dmg? Who cares! Poison helps bleed shelter faster, right? So its "kindda" anti-shelter
^_^ u will see when ur lvl 45
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Old 03-24-2013, 02:55 PM   #35
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Quote:
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^_^ u will see when ur lvl 45
what happends if he didnt use melle skilss?
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Old 03-26-2013, 10:18 PM   #36
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what happends if he didnt use melle skilss?
U ever seen a lvl 45 whitout melee? lol
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Old 03-27-2013, 01:57 AM   #37
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U ever seen a lvl 45 whitout melee? lol

could be the first person

u dont know the future
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Old 03-27-2013, 02:45 PM   #38
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could be the first person

u dont know the future
I don't wanna know the future... mayby i will die next day... idk
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Old 03-27-2013, 02:53 PM   #39
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maybe berserker starts caring about this game

nah forget it that wont happen
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Old 03-27-2013, 02:55 PM   #40
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maybe berserker starts caring about this game

nah forget it that wont happen
Nothing will happen if we dont start talking what would been the best balance to change...
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Totem Tribe II: Jotun - New MMO strategy game from creators of GUNROX

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