VictorML
06-29-2008, 09:42 PM
Recently, new players are emerging in GUNROX, and increasingly I get questions "HOW WALK?", "How SHOT?", "WHERE IS THE INVENTORY?", "WHY I'M NOT SHOOTING?". To try to answer some of these questions, there is some answers.
AP
What is:
They are the "stars" at the bottom of the interface. It means Action Point. Any action that you do it will cost "X" AP.
Move Up
How to Make:
Click on Character and click on the venue.
Required:
1 AP by cell.
Open boxes; Open/Close Doors
How to Make:
Click on Character and click the box/door; boxes do not close.
Required:
1 AP.
Equipping itself
How to Make:
Clicking the button "inventory" or in the keyboard shortcut "I" to access the inventory; click on the equipment and put it in appropriate place.
Required:
2 AP.
Switching Weapon
How to Make:
Clicking on the secondary weapon or pressing the keyboard shortcut "Q".
Required:
1 AP.
Secondary Actions
Where appear:
These are the items that appear at the bottom of the interface, the next primary weapon.
Using:
Clicking the design of the equipment.
Required:
Bandages: 2 AP.
Small Medkit: 3 AP.
Big Medkit: 4 AP.
Binoculars: 6 AP.
Optical Sight (Is must have a Sniper Rifle): 4 AP.
Built-in Grenade Lunchers: 5 AP.
Traps: 3 AP.
Attack a Teammate
What is:
It is when a person attacks another the same time.
What weapons does Friendly Fire:
Assault Rifles;
Shotguns;
RPK's;
Rocket Lunchers;
Traps;
Grenades.
What weapons does not Friendly Fire:
Pistols;
Sub Machine Guns;
Sniper Rifles;
Melee Wepons.
OTHER THINGS
Coordinates
What are:
They are the two numbers between two points (Ex: 25:30) on the top of the interface.
To serve:
They are useful for training strategies and to record places where there aren't good references.
Understanding the Map
Where is:
It is located in the upper left corner. of the interface.
Colours:
Transparent: There is nothing in place, you can walk, shoot and see through. Exception: Doors of wood in the Junkyard map; you can shot through, but you can't see and walk through (if the door is close).
Gray: There is something in place, you can see through and shoot, but can not walk.
Yellow: There is something in place, you can not shoot, view and floor. Exception: Walls of wood in the Junkyard map and Bushes in Beginner's Map; you can not see or walk, but can shoot through.
Note 1: Any other question that is not here, please put and I will try answer.
Note 2: If there are any misspellings, is the fault of the Google Translator. :)
AP
What is:
They are the "stars" at the bottom of the interface. It means Action Point. Any action that you do it will cost "X" AP.
Move Up
How to Make:
Click on Character and click on the venue.
Required:
1 AP by cell.
Open boxes; Open/Close Doors
How to Make:
Click on Character and click the box/door; boxes do not close.
Required:
1 AP.
Equipping itself
How to Make:
Clicking the button "inventory" or in the keyboard shortcut "I" to access the inventory; click on the equipment and put it in appropriate place.
Required:
2 AP.
Switching Weapon
How to Make:
Clicking on the secondary weapon or pressing the keyboard shortcut "Q".
Required:
1 AP.
Secondary Actions
Where appear:
These are the items that appear at the bottom of the interface, the next primary weapon.
Using:
Clicking the design of the equipment.
Required:
Bandages: 2 AP.
Small Medkit: 3 AP.
Big Medkit: 4 AP.
Binoculars: 6 AP.
Optical Sight (Is must have a Sniper Rifle): 4 AP.
Built-in Grenade Lunchers: 5 AP.
Traps: 3 AP.
Attack a Teammate
What is:
It is when a person attacks another the same time.
What weapons does Friendly Fire:
Assault Rifles;
Shotguns;
RPK's;
Rocket Lunchers;
Traps;
Grenades.
What weapons does not Friendly Fire:
Pistols;
Sub Machine Guns;
Sniper Rifles;
Melee Wepons.
OTHER THINGS
Coordinates
What are:
They are the two numbers between two points (Ex: 25:30) on the top of the interface.
To serve:
They are useful for training strategies and to record places where there aren't good references.
Understanding the Map
Where is:
It is located in the upper left corner. of the interface.
Colours:
Transparent: There is nothing in place, you can walk, shoot and see through. Exception: Doors of wood in the Junkyard map; you can shot through, but you can't see and walk through (if the door is close).
Gray: There is something in place, you can see through and shoot, but can not walk.
Yellow: There is something in place, you can not shoot, view and floor. Exception: Walls of wood in the Junkyard map and Bushes in Beginner's Map; you can not see or walk, but can shoot through.
Note 1: Any other question that is not here, please put and I will try answer.
Note 2: If there are any misspellings, is the fault of the Google Translator. :)