View Full Version : Looting
I think the end looting should be tweaked a bit. With the current system you can't often loot anything after you have killed the last enemy, because you spent all or most of your AP shooting.
I don't think its fun that you need to try to "spare" the last enemy long enough that everyone can loot crates and corpses, and I came up with an idea, something along the lines of:
Let each winnig player to have one full round time to loot, starting immediately from when the last enemy died.
edit:
Or maybe proper end-looting could be a feature you can buy from cash shop
onetower
10-22-2008, 02:16 PM
plan your steps ahead...
OVER!
Xenomech
10-22-2008, 02:21 PM
I think the end looting should be tweaked a bit. With the current system you can't often loot anything after you have killed the last enemy, because you spent all or most of your AP shooting.
I don't think its fun that you need to try to "spare" the last enemy long enough that everyone can loot crates and corpses, and I came up with an idea, something along the lines of:
Let each winnig player to have one full round time to loot, starting immediately from when the last enemy died.
Yes, that is a bit of a design error. Your suggestion of resetting all actions points after killing the last person in order to always allow a chance to loot is a good one.
SMELLICT
10-22-2008, 03:56 PM
I agree the AP reset to full after the winning kill is the best idea!!
Looting should be an award for the winner... a WIN should be awarded
I hate it that i have to plan/take riscs in order to take something from
corpses at the last turn.
piahoo
10-22-2008, 09:51 PM
plan your steps ahead...
OVER!
why you are only repeating berserker? yesterday finally after three attempts i managed to win with astor, and went with nothing couse he killed me in last turn of his life :D i know that greed kills (i was overloaded) but this is frustrating when you lost all items few times in row couse of teammates DC's (thanks to new server) and get noting for winning with best player there
luke1976
10-22-2008, 11:24 PM
Would 1 xtra turn really upset the balance that much.:cool:
luke1976
10-23-2008, 09:52 AM
Another thing that i know has annoyed:mad: some players is that if u are lucky enough to have 1 or more full health units and the other player has only 1 nearly dead unit u just ignore him for a couple of turns while u collect, this usually gets u a string of abuse like noob and worse insults or they quit to stop u collecting, 1 xtra turn would get rid of this problem u could just finish them off:D and collect what u can. I`ve been on both sides of this situation and it can be annoying either as winner or loser. I had to ignore Santos because i left him 4 turns before killing him and he kept sending me messages after the match.:D
darkelf
10-23-2008, 12:43 PM
yes 1 more turn 4 winners pls:):):)
i didnt get enough time so i lost the rpk while looting and the armor:mad::mad::(
KOgear
10-30-2008, 03:12 PM
once (i was gonna lose :p) my opponent gave me enough time to run away with my last guy and i just so happened to have a mine so i commited suicide :D
it was kinda odd move but i stopped my enemy looting my imrpoved metal armour and m60 :D
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