North
01-19-2010, 04:41 PM
**** Guide to Weapons and Equipment (English) ****
Compiled 1/19/2010
Weapons
Assault Rifles
AKSU
Weight: 10
Skill: 0
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 100%
Long range accuracy: 65%
Fire Arc: 30 Degree
AP Cost: 4
Range: 1 - 9.5
Short range damage: 4 - 7
Long range damage: 20 - 30
Ammo type: 7.62mm Rounds
Bullets per shot: 5
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Grenade Launcher
Weight: 2
Critical Chance: 15%
Critical Damage: +50%
Dispersion: 1
Splash Radius: 3
AP Cost: 5
Range: 5 - 9
Short range damage: 19 - 40
Long range damage: 31 - 40
Ammo type: 40mm Grenade
Bullets per shot: 1
Colt M4
Weight: 11
Skill: 20
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 100%
Long range accuracy: 55%
Fire Arc: 30 Degree
AP Cost: 4
Range: 1 - 9.5
Short range damage: 5 - 9
Long range damage: 27 - 40
Ammo type: 5.56mm Rounds
Bullets per shot: 5
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Optical Scope
Weight: 1
AP Cost: 4
View Radius: 2.5
Grenade Launcher
Weight: 2
Critical Chance: 15%
Critical Damage: +50%
Dispersion: 1
Splash Radius: 3
AP Cost: 5
Range: 6 - 9
Short range damage: 26 - 54
Long range damage: 41 - 54
Ammo type: 40mm Grenade
Bullets per shot: 1
M16 *Unsure of current availability
Weight: 12
Skill: 30
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 100%
Long range accuracy: 50%
Fire Arc: 30 Degree
AP Cost: 4
Range: 1 - 10.5
Short range damage: 5 - 9
Long range damage: 27 - 40
Ammo type: 5.56mm Rounds
Bullets per shot: 5
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Optical Scope
Weight: 1
AP Cost: 4
View Radius: 2.5
Grenade Launcher
Weight: 2
Critical Chance: 15%
Critical Damage: +50%
Dispersion: 1
Splash Radius: 3
AP Cost: 5
Range: 6 - 9
Short range damage: 26 - 54
Long range damage: 41 - 54
Ammo type: 40mm Grenade
Bullets per shot: 1
AK47
Weight: 12
Skill: 40
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 100%
Long range accuracy: 45%
Fire Arc: 30 Degree
AP Cost: 4
Range: 1 - 9.5
Short range damage: 7 - 11
Long range damage: 33 - 50
Ammo type: 7.62 mm Rounds
Bullets per shot: 5
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Optical Scope
Weight: 1
AP Cost: 4
View Radius: 2.5
Grenade Launcher
Weight: 2
Critical Chance: 15%
Critical Damage: +50%
Dispersion: 1.5
Splash Radius: 3
AP Cost: 5
Range: 6 - 9
Short range damage: 32 - 66
Long range damage: 50 - 58
Ammo type: 40mm Grenade
Bullets per shot: 1
Bayonet
Weight: 1
Critical Chance: 20%
Critical Damage: +50%
Accuracy: 100%
AP Cost: 3
Range: 1 - 1.43
Damage: 16 - 46
SIG 552
Weight: 12
Skill: 60
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 55%
Long range accuracy: 35%
Fire Arc: 30 Degree
AP Cost: 5
Range: 5 - 11.5
Short range damage: 10 - 17
Long range damage: 50 - 72
Ammo type: 5.56 mm Rounds
Bullets per shot: 5
Built-in Upgrades:
Optical Scope
Weight: 1
AP Cost: 4
View Radius: 2.5
SIG 550 *Unsure of current availability
Weight: 15
Skill: 70
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 55%
Long range accuracy: 30%
Fire Arc: 30 Degree
AP Cost: 5
Range: 1 - 12.5
Short range damage: 10 - 17
Long range damage: 50 - 72
Ammo type: 5.56 mm Rounds
Bullets per shot: 5
Available Upgrades:
Optical Scope
Weight: 1
AP Cost: 4
View Radius: 2.5
Bayonet
Weight: 1
Critical Chance: 20%
Critical Damage: +50%
Accuracy: 100%
AP Cost: 3
Range: 1 - 1.43
Damage: 12 - 37
Steyr AUG
Weight: 15
Skill: 80
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 45%
Long range accuracy: 25%
Fire Arc: 20 Degree
AP Cost: 5
Range: 6 - 13
Short range damage: 11 - 18
Long range damage: 53 - 80
Ammo type: 5.56 mm Rounds
Bullets per shot: 5
Built-in Upgrades:
Optical Scope
Weight: 1
AP Cost: 4
View Radius: 2.5
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Grenade Launcher
Weight: 2
Critical Chance: 15%
Critical Damage: +50%
Dispersion: 2
Splash Radius: 3
AP Cost: 5
Range: 7 - 9
Short range damage: 41 - 85
Long range damage: 66 - 85
Ammo type: 40mm Grenade
Bullets per shot: 1
G11
Weight: 5
Skill: 100
Attrition: 60
Critical Chance: 20%
Critical Damage: +50%
Short range accuracy: 35%
Long range accuracy: 15%
Fire Arc: 50 Degree
AP Cost: 4
Range: 1 - 8.2
Short range damage: 12 - 20
Long range damage: 47 - 70
Ammo type: 5.56 mm Rounds
Bullets per shot: 3
Built-in Upgrades:
Optical Scope
Weight: 1
AP Cost: 4
View Radius: 2.5
Available Upgrades:
Bayonet
Weight: 1
Critical Chance: 20%
Critical Damage: +50%
Accuracy: 100%
AP Cost: 3
Range: 1 - 1.43
Damage: 33 - 84
Pulsator *Currently unavailable
Weight: 15
Skill: 120
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 25%
Long range accuracy: 5%
Fire Arc: 20 Degree
AP Cost: 4
Range: 1 - 9.5
Short range damage: 10 - 18
Long range damage: 50 - 75
Ammo type: SS190 5.7 mm
Bullets per shot: 5
Built-in Upgrades:
Grenade Launcher
Weight: 0
Critical Chance: 15%
Critical Damage: +50%
Dispersion: 3
Splash Radius: 3
AP Cost: 5
Range: 7 - 9
Short range damage: 48 - 100
Long range damage: 78 - 100
Ammo type: 40mm Grenade
Bullets per shot: 1
Sniper Rifles
Scout
Weight: 10
Skill: 0
Attrition: 30
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 80%
Long range accuracy: 55%
AP Cost: 7
Range: 8 - 18.5
Short range damage: 14 - 35
Long range damage: 15 - 40
Ammo type: 7.62 mm Rounds
Bullets per shot: 1
Built-in Upgrades:
Optical Scope
Weight: 0
AP Cost: 4
View Radius: 2.5
SVD Dragunov
Weight: 12
Skill: 20
Attrition: 30
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 70%
Long range accuracy: 45%
AP Cost: 7
Range: 8 - 18.5
Short range damage: 20 - 48
Long range damage: 20 - 54
Ammo type: 7.62 mm Rounds
Bullets per shot: 1
Built-in Upgrades:
Optical Scope
Weight: 0
AP Cost: 4
View Radius: 2.5
Available Upgrades:
Bayonet
Weight: 1
Critical Chance: 20%
Critical Damage: +50%
Accuracy: 100%
AP Cost: 3
Range: 1 - 1.43
Damage: 11 - 33
AWM
Weight: 12
Skill: 40
Attrition: 30
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 60%
Long range accuracy: 35%
AP Cost: 7
Range: 8 - 18.5
Short range damage: 24 - 58
Long range damage: 25 - 66
Ammo type: 7.62 mm Rounds
Bullets per shot: 1
Built-in Upgrades:
Optical Scope
Weight: 0
AP Cost: 4
View Radius: 2.5
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Vintorez
Weight: 10
Skill: 60
Attrition: 40
Critical Chance: 20%
Critical Damage: +50%
Short range accuracy: 50%
Long range accuracy: 25%
AP Cost: 6
Range: 5 - 16.5
Short range damage: 30 - 70
Long range damage: 30 - 70
Ammo type: 9mm SP5 Rounds
Bullets per shot: 1
Built-in Upgrades:
Optical Scope
Weight: 0
AP Cost: 4
View Radius: 2.5
Silencer
Weight: 0
Adds +20% to Critical Damage
Barrett M90
Weight: 20
Skill: 80
Attrition: 50
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 40%
Long range accuracy: 20%
AP Cost: 8
Range: 9 - 20.5
Short range damage: 14 - 35
Long range damage: 15 - 40
Ammo type: .50 12.7mm Rounds
Bullets per shot: 1
Built-in Upgrades:
Optical Scope
Weight: 0
AP Cost: 4
View Radius: 2.5
Vykhlop
Weight: 20
Skill: 100
Attrition: 50
Critical Chance: 20%
Critical Damage: +50%
Short range accuracy: 35%
Long range accuracy: 15%
AP Cost: 8
Range: 9 - 18.5
Short range damage: 37 - 93
Long range damage: 40 - 107
Ammo type: 9mm SP5 Rounds
Bullets per shot: 1
Built-in Upgrades:
Optical Scope
Weight: 0
AP Cost: 4
View Radius: 2.5
Silencer
Weight: 0
Adds +20% to Critical Damage
Gauss Rifle *Currently unavailable
Weight: 20
Skill: 120
Attrition: 50
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 20%
Long range accuracy: 50%
AP Cost: 8
Range: 8 - 18.5
Short range damage: 40 - 100
Long range damage: 42 - 115
Ammo type: 2mm EC
Bullets per shot: 1
Built-in Upgrades:
*None defined
Submachine Guns
TMP
Weight: 6
Skill: 0
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 100%
Long range accuracy: 75%
AP Cost: 4
Range: 1 - 8.5
Short range damage: 16 - 20
Long range damage: 16 - 20
Ammo type: 9 mm Rounds
Bullets per shot: 5
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
UZI
Weight: 6
Skill: 20
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 100%
Long range accuracy: 65%
AP Cost: 4
Range: 1 - 8.5
Short range damage: 22 - 27
Long range damage: 22 - 27
Ammo type: 9 mm Rounds
Bullets per shot: 5
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Laser Pointer
Weight: 1
100% Weapon Accuracy
MP5
Weight: 7
Skill: 40
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 100%
Long range accuracy: 55%
AP Cost: 4
Range: 1 - 8.5
Short range damage: 26 - 34
Long range damage: 26 - 34
Ammo type: 9 mm Rounds
Bullets per shot: 5
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Optical Scope
Weight: 1
AP Cost: 4
View Radius: 2.5
Laser Pointer
Weight: 1
100% Weapon Accuracy
P90
Weight: 7
Skill: 60
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 100%
Long range accuracy: 45%
AP Cost: 4
Range: 1 - 8.5
Short range damage: 31 - 38
Long range damage: 31 - 38
Ammo type: SS190 5.7 mm
Bullets per shot: 5
Built-In Upgrades:
Laser Pointer
Weight: 1
100% Weapon Accuracy
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Optical Scope
Weight: 1
AP Cost: 4
View Radius: 2.5
Colt 633
Weight: 8
Skill: 80
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 100%
Long range accuracy: 35%
AP Cost: 4
Range: 1 - 9.5
Short range damage: 38 - 43
Long range damage: 38 - 43
Ammo type: 9 mm
Bullets per shot: 5
Built-In Upgrades:
Laser Pointer
Weight: 1
100% Weapon Accuracy
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Grenade Launcher
Weight: 2
Critical Chance: 15%
Critical Damage: +50%
Dispersion: 2
Splash Radius: 3
AP Cost: 5
Range: 7 - 9
Short range damage: 41 - 85
Long range damage: 66 - 85
Ammo type: 40mm Grenade
Bullets per shot: 1
Rapid
Weight: 10
Skill: 100
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 100%
Long range accuracy: 25%
AP Cost: 3
Range: 1 - 8.5
Short range damage: 28 - 40
Long range damage: 28 - 40
Ammo type: 9 mm Rounds
Bullets per shot: 5
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Laser Pointer
Weight: 1
100% Weapon Accuracy
Grinder *Unsure of current availability
Weight: 8
Skill: 120
Attrition: 60
Critical Chance: 20%
Critical Damage: +50%
Short range accuracy: 100%
Long range accuracy: 15%
AP Cost: 4
Range: 1 - 8.5
Short range damage: 45 - 50
Long range damage: 45 - 50
Ammo type: 9 mm Rounds
Bullets per shot: 5
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Shotguns
Sawed-off Shotgun
Weight: 8
Skill: 0
Attrition: 40
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 95%
Long range accuracy: 60%
Fire Arc: 70 Degree
AP Cost: 4
Range: 1 - 6
Short range damage: 25 - 35
Long range damage: 10 - 14
Ammo type: Shells
Bullets per shot: 2
Benelli M3
Weight: 10
Skill: 20
Attrition: 40
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 85%
Long range accuracy: 50%
Fire Arc: 70 Degree
AP Cost: 4
Range: 1 - 6
Short range damage: 34 - 48
Long range damage: 14 - 19
Ammo type: Shells
Bullets per shot: 1
Benelli M4
Weight: 10
Skill: 40
Attrition: 40
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 75%
Long range accuracy: 40%
Fire Arc: 70 Degree
AP Cost: 4
Range: 1 - 6
Short range damage: 42 - 58
Long range damage: 17 - 24
Ammo type: Shells
Bullets per shot: 1
Available Upgrades:
Laser Pointer
Weight: 1
100% Weapon Accuracy
Neostead
Weight: 12
Skill: 60
Attrition: 40
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 65%
Long range accuracy: 30%
Fire Arc: 70 Degree
AP Cost: 5
Range: 1 - 7
Short range damage: 60 - 84
Long range damage: 24 - 34
Ammo type: Shells
Bullets per shot: 3
Jackhammer
Weight: 15
Skill: 80
Attrition: 40
Critical Chance: 20%
Critical Damage: +50%
Short range accuracy: 55%
Long range accuracy: 20%
Fire Arc: 70 Degree
AP Cost: 5
Range: 1 - 7
Short range damage: 66 - 100
Long range damage: 26 - 38
Ammo type: Shells
Bullets per shot: 3
Combat Shotgun
Weight: 12
Skill: 100
Attrition: 40
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 45%
Long range accuracy: 10%
Fire Arc: 70 Degree
AP Cost: 4
Range: 1 - 6
Short range damage: 60 - 80
Long range damage: 40 - 60
Ammo type: Shells
Bullets per shot: 1
Flacker *Unsure of current availability
Weight: 20
Skill: 120
Attrition: 40
Critical Chance: 20%
Critical Damage: +50%
Short range accuracy: 35%
Long range accuracy: 1%
Fire Arc: 70 Degree
AP Cost: 5
Range: 1 - 7
Short range damage: 80 - 110
Long range damage: 31 - 43
Ammo type: Shells
Bullets per shot: 3
Compiled 1/19/2010
Weapons
Assault Rifles
AKSU
Weight: 10
Skill: 0
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 100%
Long range accuracy: 65%
Fire Arc: 30 Degree
AP Cost: 4
Range: 1 - 9.5
Short range damage: 4 - 7
Long range damage: 20 - 30
Ammo type: 7.62mm Rounds
Bullets per shot: 5
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Grenade Launcher
Weight: 2
Critical Chance: 15%
Critical Damage: +50%
Dispersion: 1
Splash Radius: 3
AP Cost: 5
Range: 5 - 9
Short range damage: 19 - 40
Long range damage: 31 - 40
Ammo type: 40mm Grenade
Bullets per shot: 1
Colt M4
Weight: 11
Skill: 20
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 100%
Long range accuracy: 55%
Fire Arc: 30 Degree
AP Cost: 4
Range: 1 - 9.5
Short range damage: 5 - 9
Long range damage: 27 - 40
Ammo type: 5.56mm Rounds
Bullets per shot: 5
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Optical Scope
Weight: 1
AP Cost: 4
View Radius: 2.5
Grenade Launcher
Weight: 2
Critical Chance: 15%
Critical Damage: +50%
Dispersion: 1
Splash Radius: 3
AP Cost: 5
Range: 6 - 9
Short range damage: 26 - 54
Long range damage: 41 - 54
Ammo type: 40mm Grenade
Bullets per shot: 1
M16 *Unsure of current availability
Weight: 12
Skill: 30
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 100%
Long range accuracy: 50%
Fire Arc: 30 Degree
AP Cost: 4
Range: 1 - 10.5
Short range damage: 5 - 9
Long range damage: 27 - 40
Ammo type: 5.56mm Rounds
Bullets per shot: 5
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Optical Scope
Weight: 1
AP Cost: 4
View Radius: 2.5
Grenade Launcher
Weight: 2
Critical Chance: 15%
Critical Damage: +50%
Dispersion: 1
Splash Radius: 3
AP Cost: 5
Range: 6 - 9
Short range damage: 26 - 54
Long range damage: 41 - 54
Ammo type: 40mm Grenade
Bullets per shot: 1
AK47
Weight: 12
Skill: 40
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 100%
Long range accuracy: 45%
Fire Arc: 30 Degree
AP Cost: 4
Range: 1 - 9.5
Short range damage: 7 - 11
Long range damage: 33 - 50
Ammo type: 7.62 mm Rounds
Bullets per shot: 5
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Optical Scope
Weight: 1
AP Cost: 4
View Radius: 2.5
Grenade Launcher
Weight: 2
Critical Chance: 15%
Critical Damage: +50%
Dispersion: 1.5
Splash Radius: 3
AP Cost: 5
Range: 6 - 9
Short range damage: 32 - 66
Long range damage: 50 - 58
Ammo type: 40mm Grenade
Bullets per shot: 1
Bayonet
Weight: 1
Critical Chance: 20%
Critical Damage: +50%
Accuracy: 100%
AP Cost: 3
Range: 1 - 1.43
Damage: 16 - 46
SIG 552
Weight: 12
Skill: 60
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 55%
Long range accuracy: 35%
Fire Arc: 30 Degree
AP Cost: 5
Range: 5 - 11.5
Short range damage: 10 - 17
Long range damage: 50 - 72
Ammo type: 5.56 mm Rounds
Bullets per shot: 5
Built-in Upgrades:
Optical Scope
Weight: 1
AP Cost: 4
View Radius: 2.5
SIG 550 *Unsure of current availability
Weight: 15
Skill: 70
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 55%
Long range accuracy: 30%
Fire Arc: 30 Degree
AP Cost: 5
Range: 1 - 12.5
Short range damage: 10 - 17
Long range damage: 50 - 72
Ammo type: 5.56 mm Rounds
Bullets per shot: 5
Available Upgrades:
Optical Scope
Weight: 1
AP Cost: 4
View Radius: 2.5
Bayonet
Weight: 1
Critical Chance: 20%
Critical Damage: +50%
Accuracy: 100%
AP Cost: 3
Range: 1 - 1.43
Damage: 12 - 37
Steyr AUG
Weight: 15
Skill: 80
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 45%
Long range accuracy: 25%
Fire Arc: 20 Degree
AP Cost: 5
Range: 6 - 13
Short range damage: 11 - 18
Long range damage: 53 - 80
Ammo type: 5.56 mm Rounds
Bullets per shot: 5
Built-in Upgrades:
Optical Scope
Weight: 1
AP Cost: 4
View Radius: 2.5
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Grenade Launcher
Weight: 2
Critical Chance: 15%
Critical Damage: +50%
Dispersion: 2
Splash Radius: 3
AP Cost: 5
Range: 7 - 9
Short range damage: 41 - 85
Long range damage: 66 - 85
Ammo type: 40mm Grenade
Bullets per shot: 1
G11
Weight: 5
Skill: 100
Attrition: 60
Critical Chance: 20%
Critical Damage: +50%
Short range accuracy: 35%
Long range accuracy: 15%
Fire Arc: 50 Degree
AP Cost: 4
Range: 1 - 8.2
Short range damage: 12 - 20
Long range damage: 47 - 70
Ammo type: 5.56 mm Rounds
Bullets per shot: 3
Built-in Upgrades:
Optical Scope
Weight: 1
AP Cost: 4
View Radius: 2.5
Available Upgrades:
Bayonet
Weight: 1
Critical Chance: 20%
Critical Damage: +50%
Accuracy: 100%
AP Cost: 3
Range: 1 - 1.43
Damage: 33 - 84
Pulsator *Currently unavailable
Weight: 15
Skill: 120
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 25%
Long range accuracy: 5%
Fire Arc: 20 Degree
AP Cost: 4
Range: 1 - 9.5
Short range damage: 10 - 18
Long range damage: 50 - 75
Ammo type: SS190 5.7 mm
Bullets per shot: 5
Built-in Upgrades:
Grenade Launcher
Weight: 0
Critical Chance: 15%
Critical Damage: +50%
Dispersion: 3
Splash Radius: 3
AP Cost: 5
Range: 7 - 9
Short range damage: 48 - 100
Long range damage: 78 - 100
Ammo type: 40mm Grenade
Bullets per shot: 1
Sniper Rifles
Scout
Weight: 10
Skill: 0
Attrition: 30
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 80%
Long range accuracy: 55%
AP Cost: 7
Range: 8 - 18.5
Short range damage: 14 - 35
Long range damage: 15 - 40
Ammo type: 7.62 mm Rounds
Bullets per shot: 1
Built-in Upgrades:
Optical Scope
Weight: 0
AP Cost: 4
View Radius: 2.5
SVD Dragunov
Weight: 12
Skill: 20
Attrition: 30
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 70%
Long range accuracy: 45%
AP Cost: 7
Range: 8 - 18.5
Short range damage: 20 - 48
Long range damage: 20 - 54
Ammo type: 7.62 mm Rounds
Bullets per shot: 1
Built-in Upgrades:
Optical Scope
Weight: 0
AP Cost: 4
View Radius: 2.5
Available Upgrades:
Bayonet
Weight: 1
Critical Chance: 20%
Critical Damage: +50%
Accuracy: 100%
AP Cost: 3
Range: 1 - 1.43
Damage: 11 - 33
AWM
Weight: 12
Skill: 40
Attrition: 30
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 60%
Long range accuracy: 35%
AP Cost: 7
Range: 8 - 18.5
Short range damage: 24 - 58
Long range damage: 25 - 66
Ammo type: 7.62 mm Rounds
Bullets per shot: 1
Built-in Upgrades:
Optical Scope
Weight: 0
AP Cost: 4
View Radius: 2.5
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Vintorez
Weight: 10
Skill: 60
Attrition: 40
Critical Chance: 20%
Critical Damage: +50%
Short range accuracy: 50%
Long range accuracy: 25%
AP Cost: 6
Range: 5 - 16.5
Short range damage: 30 - 70
Long range damage: 30 - 70
Ammo type: 9mm SP5 Rounds
Bullets per shot: 1
Built-in Upgrades:
Optical Scope
Weight: 0
AP Cost: 4
View Radius: 2.5
Silencer
Weight: 0
Adds +20% to Critical Damage
Barrett M90
Weight: 20
Skill: 80
Attrition: 50
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 40%
Long range accuracy: 20%
AP Cost: 8
Range: 9 - 20.5
Short range damage: 14 - 35
Long range damage: 15 - 40
Ammo type: .50 12.7mm Rounds
Bullets per shot: 1
Built-in Upgrades:
Optical Scope
Weight: 0
AP Cost: 4
View Radius: 2.5
Vykhlop
Weight: 20
Skill: 100
Attrition: 50
Critical Chance: 20%
Critical Damage: +50%
Short range accuracy: 35%
Long range accuracy: 15%
AP Cost: 8
Range: 9 - 18.5
Short range damage: 37 - 93
Long range damage: 40 - 107
Ammo type: 9mm SP5 Rounds
Bullets per shot: 1
Built-in Upgrades:
Optical Scope
Weight: 0
AP Cost: 4
View Radius: 2.5
Silencer
Weight: 0
Adds +20% to Critical Damage
Gauss Rifle *Currently unavailable
Weight: 20
Skill: 120
Attrition: 50
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 20%
Long range accuracy: 50%
AP Cost: 8
Range: 8 - 18.5
Short range damage: 40 - 100
Long range damage: 42 - 115
Ammo type: 2mm EC
Bullets per shot: 1
Built-in Upgrades:
*None defined
Submachine Guns
TMP
Weight: 6
Skill: 0
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 100%
Long range accuracy: 75%
AP Cost: 4
Range: 1 - 8.5
Short range damage: 16 - 20
Long range damage: 16 - 20
Ammo type: 9 mm Rounds
Bullets per shot: 5
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
UZI
Weight: 6
Skill: 20
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 100%
Long range accuracy: 65%
AP Cost: 4
Range: 1 - 8.5
Short range damage: 22 - 27
Long range damage: 22 - 27
Ammo type: 9 mm Rounds
Bullets per shot: 5
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Laser Pointer
Weight: 1
100% Weapon Accuracy
MP5
Weight: 7
Skill: 40
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 100%
Long range accuracy: 55%
AP Cost: 4
Range: 1 - 8.5
Short range damage: 26 - 34
Long range damage: 26 - 34
Ammo type: 9 mm Rounds
Bullets per shot: 5
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Optical Scope
Weight: 1
AP Cost: 4
View Radius: 2.5
Laser Pointer
Weight: 1
100% Weapon Accuracy
P90
Weight: 7
Skill: 60
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 100%
Long range accuracy: 45%
AP Cost: 4
Range: 1 - 8.5
Short range damage: 31 - 38
Long range damage: 31 - 38
Ammo type: SS190 5.7 mm
Bullets per shot: 5
Built-In Upgrades:
Laser Pointer
Weight: 1
100% Weapon Accuracy
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Optical Scope
Weight: 1
AP Cost: 4
View Radius: 2.5
Colt 633
Weight: 8
Skill: 80
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 100%
Long range accuracy: 35%
AP Cost: 4
Range: 1 - 9.5
Short range damage: 38 - 43
Long range damage: 38 - 43
Ammo type: 9 mm
Bullets per shot: 5
Built-In Upgrades:
Laser Pointer
Weight: 1
100% Weapon Accuracy
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Grenade Launcher
Weight: 2
Critical Chance: 15%
Critical Damage: +50%
Dispersion: 2
Splash Radius: 3
AP Cost: 5
Range: 7 - 9
Short range damage: 41 - 85
Long range damage: 66 - 85
Ammo type: 40mm Grenade
Bullets per shot: 1
Rapid
Weight: 10
Skill: 100
Attrition: 60
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 100%
Long range accuracy: 25%
AP Cost: 3
Range: 1 - 8.5
Short range damage: 28 - 40
Long range damage: 28 - 40
Ammo type: 9 mm Rounds
Bullets per shot: 5
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Laser Pointer
Weight: 1
100% Weapon Accuracy
Grinder *Unsure of current availability
Weight: 8
Skill: 120
Attrition: 60
Critical Chance: 20%
Critical Damage: +50%
Short range accuracy: 100%
Long range accuracy: 15%
AP Cost: 4
Range: 1 - 8.5
Short range damage: 45 - 50
Long range damage: 45 - 50
Ammo type: 9 mm Rounds
Bullets per shot: 5
Available Upgrades:
Silencer
Weight: 1
Adds +20% to Critical Damage
Shotguns
Sawed-off Shotgun
Weight: 8
Skill: 0
Attrition: 40
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 95%
Long range accuracy: 60%
Fire Arc: 70 Degree
AP Cost: 4
Range: 1 - 6
Short range damage: 25 - 35
Long range damage: 10 - 14
Ammo type: Shells
Bullets per shot: 2
Benelli M3
Weight: 10
Skill: 20
Attrition: 40
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 85%
Long range accuracy: 50%
Fire Arc: 70 Degree
AP Cost: 4
Range: 1 - 6
Short range damage: 34 - 48
Long range damage: 14 - 19
Ammo type: Shells
Bullets per shot: 1
Benelli M4
Weight: 10
Skill: 40
Attrition: 40
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 75%
Long range accuracy: 40%
Fire Arc: 70 Degree
AP Cost: 4
Range: 1 - 6
Short range damage: 42 - 58
Long range damage: 17 - 24
Ammo type: Shells
Bullets per shot: 1
Available Upgrades:
Laser Pointer
Weight: 1
100% Weapon Accuracy
Neostead
Weight: 12
Skill: 60
Attrition: 40
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 65%
Long range accuracy: 30%
Fire Arc: 70 Degree
AP Cost: 5
Range: 1 - 7
Short range damage: 60 - 84
Long range damage: 24 - 34
Ammo type: Shells
Bullets per shot: 3
Jackhammer
Weight: 15
Skill: 80
Attrition: 40
Critical Chance: 20%
Critical Damage: +50%
Short range accuracy: 55%
Long range accuracy: 20%
Fire Arc: 70 Degree
AP Cost: 5
Range: 1 - 7
Short range damage: 66 - 100
Long range damage: 26 - 38
Ammo type: Shells
Bullets per shot: 3
Combat Shotgun
Weight: 12
Skill: 100
Attrition: 40
Critical Chance: 15%
Critical Damage: +50%
Short range accuracy: 45%
Long range accuracy: 10%
Fire Arc: 70 Degree
AP Cost: 4
Range: 1 - 6
Short range damage: 60 - 80
Long range damage: 40 - 60
Ammo type: Shells
Bullets per shot: 1
Flacker *Unsure of current availability
Weight: 20
Skill: 120
Attrition: 40
Critical Chance: 20%
Critical Damage: +50%
Short range accuracy: 35%
Long range accuracy: 1%
Fire Arc: 70 Degree
AP Cost: 5
Range: 1 - 7
Short range damage: 80 - 110
Long range damage: 31 - 43
Ammo type: Shells
Bullets per shot: 3