HomeRnDrby1
06-21-2008, 07:56 PM
Before going to an admin for a cheater: check HERE first! It could explain your problem with a player.
I got hit by an enemy but I don't see them, he's hacking... right?
Not at all! There are a few things that may have happened. One of the most common reasons for this is that you got spotted by a sniper with his scope OR by someone with binoculars and then got hit with a sniper. Binoculars reveal a 6 cell diameter from the target cell at the cost of 6 AP (doesn't work through walls) and the scope reveals a 2 cell diameter at the cost of 4 AP (also doesn't work through walls). A second thing that may have happened is a little tougher to pull. One of your opponent's units is juuuust outside of your vision range, but can attack because another unit has your unit in HIS vision, so he can attack with help from other unit.
My unit is being attacked from the other side of a WALL... wt* is going on?!
Here's another case of being on the wrong end of an exploit. One involves explosives. Walls of all types currently cannot stop explosions from passing through, but stops everything else. The other case involves the wooden fencing in the Junkyard map. The wood only stops vision and movement, but not bullets!!
I got hit by an enemy but I don't see them, he's hacking... right?
Not at all! There are a few things that may have happened. One of the most common reasons for this is that you got spotted by a sniper with his scope OR by someone with binoculars and then got hit with a sniper. Binoculars reveal a 6 cell diameter from the target cell at the cost of 6 AP (doesn't work through walls) and the scope reveals a 2 cell diameter at the cost of 4 AP (also doesn't work through walls). A second thing that may have happened is a little tougher to pull. One of your opponent's units is juuuust outside of your vision range, but can attack because another unit has your unit in HIS vision, so he can attack with help from other unit.
My unit is being attacked from the other side of a WALL... wt* is going on?!
Here's another case of being on the wrong end of an exploit. One involves explosives. Walls of all types currently cannot stop explosions from passing through, but stops everything else. The other case involves the wooden fencing in the Junkyard map. The wood only stops vision and movement, but not bullets!!