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View Full Version : Update 13-Aug-2008


berserker
08-13-2008, 04:28 PM
+ perk icons added
+ changed visual effects of some weapons
+ perk insightful now shows perks also
+ submachine guns default critical chance reduced from 15% down to 10%
+ armor calculation formula changed
+ blocked account cannot enter beyond title screen.
+ fixed: after leaving spectator game only this game were shown in game list
+ attrition for startup items slightly increased - pistols 14, assault rifles, submachine guns and shotguns - 8, grenade launcher and sniper rifle 6, heavy guns 4, melee 9
+ fixed: entering wrong game sometimes
+ fixed ???: problems with items attrition after battles (items weren't broken) !! need to double check.

HomeRnDrby1
08-14-2008, 01:45 AM
Hm... could you be a little more specific about the armor calculation change? Would it affect the Turtle/Shelter perks? Also, when did the SMGs have a 15% critical rate before this update? And is 10% the normal rate of critical hits for the other weapons?

On a different note, perk icons... nice touch developers!

berserker
08-14-2008, 07:45 AM
We added some randomness to all amror calculations including Turtle. This was made so there is always a chance to pierce even very high armor.
SMGs had 15% for quite some time before now. If you used it you probably noticed increased critical rate. SMGs are very powerful weapon now especially considering +2 AP if you master them so we decide it to tune it back.
Most of the weapons have 10% rate now except RPK, melee, and mines - they have 15%