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View Full Version : idea..


Ajax
08-02-2008, 07:46 AM
i have been thinking after yesterdays fight..when i get shot after quite long game chasing a mate..so i came up with an idea..I think that would e good if your turns lowered if you are short on hp... and the shot man could leave some blood on the floor so he is traceable :D

S-MyrAveY-S
08-03-2008, 10:53 AM
:D interesting idea with blood on the floor. less turns it is bad

berserker
08-03-2008, 11:17 AM
There gonna be no blood in this game. Period.

michielh3
08-03-2008, 01:52 PM
You could make foot prints .. and those would be visible from only the last turn , so you don't get confused ;)

piahoo
08-04-2008, 03:11 AM
There gonna be no blood in this game. Period.

afair there is blood during period... :D

madoncio
08-04-2008, 05:20 PM
actually, the traceable footprints is a good idea, maybe this should be a perk?

when an enemy has only one last guy standing, almost dead, and spends his turns running from you it is a pain, and a futile waste of time for everyone...

it's understandable if the guy's a newbie and does not realize that the game is lost, but it gets bad when the jerk pull this trick hoping you will get bored and leave, or lag away (yes, it has happened to me more than once!)

austin2733
08-23-2008, 04:18 AM
I disagree because that wouldent be fair if they or you is all the time

LamerMan
08-23-2008, 09:12 AM
How about "Listener" perk, unit with perk can detect direction to sounds of fight (can be shown like arrow) or door/contained being opened closed if not far and maybe sounds like weapon switch and other..

kazekage_sama
08-23-2008, 12:11 PM
How about "Listener" perk, unit with perk can detect direction to sounds of fight (can be shown like arrow) or door/contained being opened closed if not far and maybe sounds like weapon switch and other..


that's a good Idea...