View Full Version : Creation of a repairer
VictorML
06-20-2008, 02:26 AM
Hi again!
Another suggestion: creating an item that repair the equipment.
The item does not need repairing all the equipment, he can repair +5 or +10. :)
HomeRnDrby1
06-20-2008, 04:40 AM
Yeah, that would be a good idea... but would be hard to implement. It would HAVE to be "class" specific though, having a repairer for each weapon in particular would cause too many of them to spawn...
berserker
06-20-2008, 07:16 AM
I don't see much sense in it because items are usually found for free on the map, and even if we implent it, it will be much harder to obtain than just finding new weapon. And if you want to repair rare artifact items it will ruin game balance cause we made those items to give temporary advantage.
HomeRnDrby1
06-20-2008, 09:31 PM
I don't see much sense in it because items are usually found for free on the map, and even if we implent it, it will be much harder to obtain than just finding new weapon. And if you want to repair rare artifact items it will ruin game balance cause we made those items to give temporary advantage.
Yeah... maybe the repair kits can only work on weapons that aren't artifacts. Main reason is that upgrades are great to have but since you can't uninstall them yet makes me give a lot of support for.
berserker
06-21-2008, 07:16 AM
Upgrades are not as rare as artifacts, there is always one upgrade spawned per level so I guess it's bearable :)
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