View Full Version : Update 16-May-2008 - New submachine gun and outfit added.
berserker
05-16-2009, 09:41 AM
http://www.gunrox.com/img/news/jew.jpg
- New outfit elements added - Traditional Jewish Hat, Black Tuxedo, Black Trousers
- New weapon added - submachine gun "Grinder" (requires 120 skill points)
- Updated team creation screen
- fixed: sometimes artifact bayonet was awarded for medals
- another attempt to fix bug with stun/flash grenades hitting walls and doing nothing. If you still encounter it please write here or in bug report section
- Moderators now have infinite ignore list
sanyok86
05-16-2009, 12:27 PM
anyone wants to share about the charactiristics of this new weapon?
the religious look is awesome. if it wasn't for these outrageous prices i'd definitely buy it.
paraman
05-16-2009, 12:36 PM
why do mods need infinet ignore list?
berserker
05-16-2009, 01:13 PM
You have to be a mod to understand how many annoying messages like "plz clan" or "make me moderator it will be cool i promise" we receive on daily basis, not to mention friend or trade requests.
By setting ignore list to filter private messages and friend/trade requests only we can disable some really annoying people when there is no reason to silence them.
ninjacrab5
05-16-2009, 01:16 PM
what is the damage and attachments for this gun anyway? they should tell you when they make a new gun
VanHellsing
05-16-2009, 05:06 PM
hehe, nices clothes and weapon:cool:
hey man, on a next update, how about to add colors for the clothes?
it will be great to choose your own colors, like a dark-red blood for a certain one here...:D
StreetSoldier
05-16-2009, 05:18 PM
Great Job Berseker and whoever worked on it u guys rule
keep up the good job
paraman
05-16-2009, 07:05 PM
thc for awnsering my other question bers but i got a new one here...
why yu maked a second new higher skill submacine gun?i mean why not a asault a melee etc couse now you have 2 skill forther pistol and submacine and no asault or melee or sniper and such...i think there are more coming but i just ask why a new submacine gun?they arent used us much us nades pistols and snipers i think and nowone is so high lvl to use it yet i think...
so why not make a skill 50 or 30 and make a 120?
blood-squad
05-16-2009, 07:37 PM
that is true, i have an uncle and he has is own game and like on this game there are mods and admins and he made me an admin, and everyone is always annoying me asking for clan and mod and trading etc so i can see your point about infinate ignore list to mods
berserker
05-16-2009, 08:19 PM
so why not make a skill 50 or 30 and make a 120?
Because we want to make a complete system with all weapons up to final level (50). After we will do that we will think about adding filler weapons at 30/50/70 skill points, etc.
paraman
05-16-2009, 08:24 PM
my opion on that it that that it backwards...
couse now you have many lvl 15-25 lvl players aqndf you dont have that many 40+you have some 30+ so the point is that you should make the other {30-50-70} first that what i think...
berserker
05-16-2009, 08:38 PM
It doesn't matter if we have any players at all. We have to produce closed and complete game system with all items in place, to make it perfectly ballanced. After that we may think about adding depth to what we have.
bengolan16
06-06-2009, 04:26 PM
whets up men!!
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