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View Full Version : Update 15-Jul-2008


berserker
07-15-2008, 02:40 PM
+ after crash crash-files also created in folder with logs
+ trade requests now shown only when player can answer them
+ tells player that he has been removed from ignore list
+ alt+f4 now shows popup
+ more warnings to help fix inventory bug
+ added "Items" button in game lobby
+ in friendly unit hints now shown full name of weapon and armor (including artifact mods)
+ fixed: bad scaling of text in AP usage notifiactions
+ mow units rotate towards container, doors or binocular target
+ fixed: flash grenade bug with possible target zones
+ blind, poison, and stun now reduced by 40% each turn
+ fixed: no damage when shooting blind
+ when friend is offline game does not shows his location
+ on friend list online friends are always shown in bright, no matter if they are in game or not
+ rank calculation changed
+ fixed: during levelup there was error message sent to friend with %d characters
+ moderators can't be added to ignore list
+ weapon skills do not influence critical hit chance now
+ language fixes

onetower
07-15-2008, 02:49 PM
+ added "Items" button in game lobby


This is very nice implementation, might be help - now i can change my wep's and armr's without leaving the game

Good Job Team ! :)

piahoo
07-16-2008, 12:42 PM
+ fixed: no damage when shooting blind

i am afraid that i understand it wrong. i have thrown flash grenade, blind enemy, and turn after he almost killed me with aks, sniper rifle or whatever. Could you tell me how it works exacly then?

2.bug i found yesterday: 2AP left and box nearby, i want to open box and transport all items to my backback, but immediately after opening box, my turn ends (game checks if any AP left too early)

josepet
07-16-2008, 02:26 PM
+ fixed: no damage when shooting blind

i am afraid that i understand it wrong. i have thrown flash grenade, blind enemy, and turn after he almost killed me with aks, sniper rifle or whatever. Could you tell me how it works exacly then?

2.bug i found yesterday: 2AP left and box nearby, i want to open box and transport all items to my backback, but immediately after opening box, my turn ends (game checks if any AP left too early)

Yep, i saw that bug 2 days ago :/